The Let's Play Archive

Wizardry 6

by Luisfe

Part 86: The Royal Mausoleum


Well, let'S CONTINUE. To the South first.



Demons are easy. And now STERV and Tinklee both can handle them as well. Useful.



A mysterious locked door!



A highlander drow? Whaaat.



tinysan detected something here.



Bah, 3 ghosts? Not a terrible encounter.





And they were guarding a chest




Ghost hands are assholes.







The important bit is the key, surely.



I think I will go for Alchemist.


But Sterv's choices suck!


May go Priest or something similar, at level 9 or so.


Yeah, I do not think that MONMOON will have any changes anytime soon.


SNAKE may become again a ninja! That would be good except that he has no spells worth anything, really.


Tinysan could use more spells too, but he is already a goddamn ninja.


Oooh! A fountain!



And some undead. Bah!






Least bad spell there.






As seen there, it heals EVERYTHING.
Hp, stamina, magic. That is fantastic.


Best fountain ever.



And we already know that she had a thing for snakes.





Harmless skeletons!





See? No biggie. Even though they did hit DETPOPE


3 turns. Bah.





And now time to go NORTH.



Hmm, maybe the Knightly key we found will open this?








Anti magic sounds like a good choice.


That is a bit ominous...





Well, this seems fairly incomplete so far.